Halo pc dedicated server 1.07 update




















Is there anything wrong? Change it! Edit this page Discuss this page Page history. Recent contributors to this article The following users recently contributed to this page:. Contents 1 Halo PC 1. Halo PC 1. After running timedemo, the last saved checkpoint is not altered anymore. Multiple minor bugs fixes to the Halo Auto-Updater application. Fixed an issue in keystone. Fixed minor card specific rendering glitches.

Halo PC Standalone Server 1. Adds remote administration of servers rcon. The goal with this patch was to 1 improve the quality of the online experience for gamers and 2 address the most frequent issues gamers run into.

This update is also the first opportunity to improve the networking architecture with some of their learnings from their hours of online play. Halo can now be bound to a specific IP address using the -ip command line argument. It is an advanced option and using it will force you to manually move saved games and multiplayer gametypes.

Online Multiplayer: Telefrag message is now appropriately replicated. Online Multiplayer: Minor fixes to switching teams in kill-in-order games score will now remain accurate Online Multiplayer: Minor fixes to the end of the game state new players now have to wait for the game to be restarted before being admitted to the server Online Multiplayer: Fix for clients flashlight states when joining games Online Multiplayer: Vehicles won't re-spawn if they have a projectile such as a plasma grenade attached to them.

They will wait for the projectile to be removed. Online Multiplayer: Minor fixes to using teleports for high-latency connections Sound: Fix for cinematic dialog being cut out on certain cards when enabling Audio Hardware Acceleration in the Audio Settings. Added support for multiple instances to the Bungie dedicated server, enabling the community to roll out many more servers for gamers. Also introduced are client support for RCon Remote Console , allowing dedicated server operators to have control over their servers running in data centres.

Timedemo doesn't check memory usage consumption with every frame rendered After running timedemo, the last saved checkpoint is not altered anymore. Multiple minor bugs fixes to the Halo Auto-Updater application. Because team kills can be accidental, the concept of grief also exists: following a team-kill, if you don't team-kill again for a period of time, you are forgiven for your team-kill.

These settings are customizable by the server administrator s using server console commands. In addition to the system above, players are no longer penalized for being killed by someone on their team and respawn time penalty for a team-killer is multiplied by the number of teammates he killed, rapidly leading to very long respawn times for team killers.

While going into the details of these changes is beyond the scope of this document, the result should be a smoother online game experience across the variety of connections to the Internet. Many users have reported problems with Halo PC when using 3rd party software to force the refresh rate of their monitor. We have changed how we handle this situation in our code to seamlessly fall back to the forced refresh rate.

A significant number of reported game crashes are related to an external library called keystone. We have updated this library to address the most common failures. It is an advanced option and using it will force you to manually move saved games and multiplayer gametypes. They will wait for the projectile to be removed. With Halo PC 1. We are also introducing client support for RCon Remote Console , allowing dedicated server operators to have control over their servers running in data centers.

This FAQ is located here:. After Halo was released to manufacturing but before it arrived on store shelves, the Halo team discovered a potential crashing issue when playing Halo multiplayer online. In order to guarantee the best possible experience for our customers we have issued an update that addresses this issue. Before you can play Halo multiplayer online you will need to allow this update to install through the auto-install feature of Halo or by running haloupdate.



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